UNL Arch 223: Assignment 1, Submission 1
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January 17, 2013, Modeling Progress
The first submission shows model work in progress. A mixture of wireframes, shaded views, show some early possibilities and emerging ideas in the modeling work. While there seemed to be strong progress throughout the class, the images below caught my attention because these models are demonstrating one or several of the following skills in this early modeling stage:
- Surface Control: The models show an understanding of surface manipulation. The model shows clear intention and with the techniques for describing different surfaces and overall shapes.
- Complexity: The models demonstrate interesting complex relationships between parts and the overall form. There is a system of modeling and logic that is clearly visible.
- Abstraction: Many models that captured my attention had a nice level of abstraction where I could understand the inspiration from the original object but the model showed a creative interpretation using different techniques. Abstraction might happen with
- Geometry (using the geometry of the object but making something different with it)
- Color (choosing different colors or materials that are different from the real object)
- View (close ups and interest angles)
Visual Inspiration
What kinds of spaces can you make?
Geometries found in nature are often the inspiration for some iconic environments found in cinema. Try to image your 3D model was the size of a building…
Here is some concept art from some popular movies…
What kinds of spaces and effects can you make with your objects?